Hi, my name is Sebastian Lüdke,
I am a 3D Senior Artist, working freelance in Germany.
I graduated with honors from the Vancouver Film School with a diploma in 3D animation, specializing in Look Developement, Modelling, Shading/Texturing, Rendering.
Since more then 12+ years I have been working in the feature Film and Game Industry, as Supervisor and Lead Artist on a variety of projects and have been teaching various workshops and courses in German/English as a lecturer.
Furthermore I have intensive knowledge in how to work remotely, and have been doing so for the past 5+ years via PCOIP, FTP , P2P and similar solutions
I am able to supervise and work independent as well as in a team. I am able to stay efficient, to find solutions and to achieve and keep the highest quality standards even under tight deadlines, while keeping a positive attitude.
Program Proficiency
- Arnold
- Redshift
- Autodesk Maya
- Autodesk Mudbox
- Pixologic Zbrush
- Substance Painter
- Substance Designer
- Substance Alchemy
- Affiniy Photo
- Affinity Designer
- Adobe Photoshop
- Nuke
- Adobe After Effects
- Adobe Premiere
- Shotgun
- Headus UV Layout
- Topogun
…
I’m always happy to get feedback on the website and my work!