Egyptian Tomb
Privatework
Quick Environment to test some workflows in UE4. All visual aspects beside the treasure.
Archway
Privatwork
Work: Concept/Modeling/Shading/Texturing/Lighting/Rendering – Maya/SubstancePainter/Arnold 5
This project was a test for a modular lowPoly workflow using a Maya/Arnold/SubstancePainter approach.



EscapeRoom
Company: LAVAlabs
Work: Hangar/Tunnel – Concept, Modeling, Texturing, Shading, Lighting – Maya/SubstancePainter/Unreal | LavaPlanet: MattePaint and Projection – Maya/Photoshop/Nuke
This project was footage for a escape room experience.
Front/Side/Back Camera where displayed on different HD Flatscreens. The room was designed like a spaceship cockpit.
Company: LAVAlabs – Renderd in Unreal Work: Hangar/Tunnel – Concept, Modeling, Shading, Lighting | LavaPlanet: MattePaint and Projection
This project was footage for a escape room experience. Front/Side/Back Camera where displayed on different HD Flatscreens. The room was designed like a Spaceship Cockpit.
Music: The Thunderstorm by Karstenholymoly (c) copyright 2013 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. http://dig.ccmixter.org/files/Karstenholymoly/41792 Ft: morgantj









The Back Alley
Privat Work: Concept, Modeling






The Barn
Company: Privat Work: Concept, Modeling








The Attic
Company: Gradutation Project VFS Work: All Visual Elements



