Egyptian Tomb

Privatework

Quick Environment to test some workflows in UE4. All visual aspects beside the treasure.

Archway

Privatwork

Work: Concept/Modeling/Shading/Texturing/Lighting/Rendering – Maya/SubstancePainter/Arnold 5

This project was a test for a modular lowPoly workflow using a Maya/Arnold/SubstancePainter approach.




EscapeRoom

Company: LAVAlabs

Work: Hangar/Tunnel – Concept, Modeling, Texturing, Shading, Lighting – Maya/SubstancePainter/Unreal | LavaPlanet: MattePaint and Projection – Maya/Photoshop/Nuke

This project was footage for a escape room experience.

Front/Side/Back Camera where displayed on different HD Flatscreens. The room was designed like a spaceship cockpit.

Company: LAVAlabs – Renderd in Unreal Work: Hangar/Tunnel – Concept, Modeling, Shading, Lighting | LavaPlanet: MattePaint and Projection


This project was footage for a escape room experience. Front/Side/Back Camera where displayed on different HD Flatscreens. The room was designed like a Spaceship Cockpit.

Music: The Thunderstorm by Karstenholymoly (c) copyright 2013 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. http://dig.ccmixter.org/files/Karstenholymoly/41792 Ft: morgantj


View from the cockpit




The Back Alley

Privat Work: Concept, Modeling





The Barn

Company: Privat Work: Concept, Modeling





The Attic

Company: Gradutation Project VFS Work: All Visual Elements