Sebastian Lüdke
AI Film

AI Look Development

Personal projects

Imaginary films and games, explored as look development with AI image tools. Concept studies only, no client work and no production credits.

TypePersonal AI look development
FocusMood, light, materials, worlds and characters
StatusConcepts, nothing produced
01

Project Viper Genesis

AI look development, personal

A jungle expedition station and a lost city, in rain, mist and shafts of light.

Lit research hut in a dark rainforestGolden light over a jungle riverLight shafts through dense jungleRuined temple towers in jungle mist
02

Aztec Pillars

AI look development, personal

Stone pillar designs and the overgrown temple ruins they belong in.

Design sheet of five carved stone pillarsStep pyramid in a sunlit jungleOvergrown temple front with carved pillars and shafts of morning lightPillars and ruins in warm light, a tiger resting on a ledge
03

Operation Void Walker

AI look development, personal

A near-future troop in hard-lit corridors: armor, visors and cold light.

Armoured soldier crowd in a dark corridorClose-up of a soldier in a visor helmetSoldier with glowing eyes in a hallway
04

Project Titan Protocol

AI look development, personal

Giant mechs and a spacecraft in a hangar full of technicians in yellow suits.

Spacecraft in a hangar with workersLarge mech in a hangarTechnicians in yellow suits around a giant steel reactor ringRows of white robots in a factory hall

All images on this page are AI-generated concept studies by Sebastian Lüdke, made as personal look development. They belong to no film and no client project.